I'm having some issues with converting this 4GL code to C#. This seems to be a common part of 4GL code that I've seen before but i'm not quite sure what these .i files are doing.
{Bpm/Bpm.i &OBJECT_NAME="UD11" &BPM_BO_SOURCE_BO=1 &CUSTCODE=1 &CUR-COMP=}
{Bpm/MiscCallContext.i}
{core/UserDefinedData.i "new global"}
{bo/ScheduleEngine/ScheduleEngine_ds.i}
The converted code to c# comes out to:
Bpm.Bpm("UD11", 1, 1);
Core.UserDefinedData("new global");
I get a Bpm & Core does not exist in the current context.
Can anyone explain what this is doing and Is there anyone that can help fix this code up? Visual studio isn't accepting the converted code for this external procedure and I'm not sure where to start.
Thanks.
Jose C Gomez
T: 904.469.1524 mobile
Quis custodiet ipsos custodes?
On Mon, Aug 18, 2014 at 6:31 PM, don.n.doan@... [vantage] <vantage@yahoogroups.com> wrote:
Â<div> <p></p><p>I'm having some issues with converting this 4GL code to C#. Â This seems to be a common part of 4GL code that I've seen before but i'm not quite sure what these .i files are doing.</p><p></p><p>
{Bpm/Bpm.i &OBJECT_NAME="UD11" &BPM_BO_SOURCE_BO=1 &CUSTCODE=1 &CUR-COMP=}
{Bpm/MiscCallContext.i}
{core/UserDefinedData.i "new global"}
{bo/ScheduleEngine/ScheduleEngine_ds.i}
The converted code to c# comes out to:
 Bpm.Bpm("UD11", 1, 1);
 Core.UserDefinedData("new global");
Â
I get a Bpm & Core does not exist in the current context.
Can anyone explain what this is doing and Is there anyone that can help fix this code up? Â Visual studio isn't accepting the converted code for this external procedure and I'm not sure where to start.
Thanks.
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