That's what I was afraid of... Thanks for your help sir!
---In vantage@yahoogroups.com, <vantage@yahoogroups.com> wrote:You cannot move anything around in the Hand Held menu without reflection. You can customize anything to your hearts content but its staying put.
Jose C GomezSoftware Engineer
T: 904.469.1524 mobile
Quis custodiet ipsos custodes?On Wed, Oct 30, 2013 at 3:00 PM, <chan213419@...> wrote:<div> <p>Thanks Jose,</p><p><br></p><p style="font-style:normal;font-size:12.800000190734863px;background-color:transparent;font-family:arial, helvetica, clean, sans-serif;">Ya I came across that while researching this. I'm starting to believe it's more trouble than it's worth. What about customizing an existing .dll that has been designated as a HandHeld (HH) screen? Then I could try to attempt manipulating an existing hand held screen to do what I want it to do. Something tells me I might run into the same issue though when setting it up through menu maintenance.... What do you think? </p>
---In vantage@yahoogroups.com, <jose@...> wrote:No the hand held menu is hard coded into the DLL. You'll need to use reflection to inject a new menu item into it.
Quis custodiet ipsos custodes?On Wed, Oct 30, 2013 at 2:53 PM, <chan213419@...> wrote:<div> <p>Hello,</p><div><br></div><div>Lets say I create a HandHeld application by using one of the UD programs and slapping a customization on it. Will simply adding this application, using Menu Maintenance, to the Handheld section in the Menu tree make it available to the users? </div>
Thanks,Chan</div> <div style="color:#fff;"></div>
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